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Nintendo’s recipe for handheld success became a straightforward but proven system by the time that the Game Boy Strategy hit the market in the early-2000s. By mixing a ambitious quantity of cell energy into an ultimate making an try frame after which seasoning it with a fixed movement of quality titles, the discontinue consequence became certain to be a winner with followers. As a successor to the Game Boy and the Game Boy Color, the Game Boy Strategy stuck to the script of its predecessors, but it completely wasn’t timid so that you just might add a few new suggestions to the combine as properly.
Extra Nintendo top lists
- Easiest SNES Video games
- Easiest Game Boy Video games
- Easiest Game Boy Color Video games
- Easiest N64 Video games
- Easiest GameCube Video games
- Easiest Wii Video games
It became in a local to hyperlink up with the GameCube for some attention-grabbing asynchronous gaming experiences and its hardware became a critical step up from anything else in the marketplace at the time, in particular after the SP mounted some annoyances from its predecessor. The Game Boy Strategy SP is our depart for the top handheld game console ever made. Extra importantly even supposing, the Game Boy Strategy had a killer selection of first and third-party games, with the likes of Capcom, Konami, and Square throwing their toughen at the support of the ergonomically-stunning console. Extra than 1,500 games agree with been launched in complete for the machine, but whilst you occur to might per chance presumably completely opt 25 of them for your inside of most Nintendo handheld hall of fame, the titles beneath will likely be value desirous about for entry. We agree with listed our picks for the top GBA games in alphabetical uncover.
Strategy Wars + Strategy Wars 2
Somebody who believed that technique games might per chance presumably completely characteristic on PC with a mouse-and-keyboard setup had clearly by no manner performed Nintendo’s incredible Strategy Wars sequence. Flip-based fully tactical gameplay of a more accessible breed, Strategy Wars treated your complete world as a battlefront as assorted armies went to war. It became a deceptively clear-slash game to glean into, but beneath the adorable visuals and clear-slash numbers, there became an addictive layer of technique that rewarded gamers who fought with crafty and guile.
By the time that Strategy Wars 2 rolled around, developer Wise Programs knew exactly the effect to amplify on the sport’s system and which technical nuts to tighten to operate a ideal mix of tactics for armed forces commanders on the toddle. Followers agree with been badgering Nintendo for a brand new Strategy Wars game, and while a label-new sequel is now not in trend, a remaster of the first two games must composed present some reduction when it marches out in 2022.
Read our Strategy Wars review.
Astro Boy: The Omega Part
Osamu Tezuka’s legendary Astro Boy became no stranger to video games by the time that this elevate on the cherished character hit the market in 2003, but Omega Part is arguably the top of the bunch. An uncomplicated beat ’em-up the effect you turn assorted threats into scrap metal, Omega Part’s triple-threat charm boiled all of the manner down to gloriously over-the-prime boss fights, consideration-grabbing graphics, and gameplay that allowed Astro to unleash a vary of terrific attacks once his EX gauge had been charged up.
With a shockingly solid storyline and a few gameplay diversity thrown in for devoted measure, developers Savor and Hitmaker did justice to one of Japan’s finest contributions to pop culture.
Read our Astro Boy: The Omega Part review.
Castlevania: Aria Of Sorrow
The Game Boy Strategy became Castlevania at its top, as that know-how of handheld gaming gave upward push to a trilogy of incredible games. Aria of Sorrow stands big above them desirous about its combine of Castlevania gameplay necessities with a incredible soundtrack, a stacked arsenal of weapons, and naturally, the ingenious Tactical Soul machine that made protagonist Soma Cruz a power to be reckoned with. Pure riveting excellence from launch to raise out, Soma’s wander through Dracula’s castle is the quintessential Castlevania of its time.
Read our Castlevania: Aria Of Sorrow review.
Double Dragon Strategy
Regarded as one of many top–and sadly forgotten–beat-’em-up games to ever grace an arcade cloak or a dwelling console, Double Dragon’s two-fisted action became at its top on the Game Boy Strategy. Developer Million re-tuned the distinctive arcade game, slapped in four extra phases, and tweaked the combat to make it a more nice game total. Even higher with a second participant joining you for some melee mania, Double Dragon Strategy became an filled with life throwdown on the Nintendo handheld.
Read our Double Dragon Strategy review.
Between Pokemon games, Game Freak has proven it goes to pump out wildly imaginative digital diversions comparable to Pocket Card Jockey and Tambo The Badass Elephant. Sooner than all of these games came along even supposing, Game Freak became shedding titles comparable to Drill Dozer into the market, an action-packed platformer with some of the top sound have around. It additionally regarded gigantic, its pacing became excellently done, and each stage became jam-filled with extra esteem to divulge along the methodology.
Read our Drill Dozer review.
Final Story Ways Strategy
How Square managed to suit such a lengthy game into the tight confines of a Game Boy Strategy cartridge is something that can deserve to agree with required some dusky magic. The PlayStation Final Story Ways game became an absolute care for when it first came out, and this GBA version proved to be a superior successor with a model of enhancements beneath its belt. A fully new standalone sage, more jobs than you might per chance presumably presumably shake a Moogle at, and the introduction of Judges to the portable world of Ivalice, made this wander-off persistently taking part, and a ideal nick of correct-one-more-turn action at some stage in bus rides and transient breaks.
Final Story VI Strategy
In BFF7 know-how of Square’s long-working RPG sequence–that is Sooner than Final Story VII–the sixth chapter in the mainline sequence is frequently concept in regards to the pinnacle of classic Final Story. It be now not anxious to gaze why, as Square’s SNES hit from 1994 is a masterclass in storytelling and technical wizardry. Ported over to the Game Boy Strategy, this version of the sport added tweaks, extra Espers, new spells, and a dungeon that became designed to encourage ease the grind, making for a legitimate substitute.
It be a testament then to the strengths of Final Story VI that even with a modest selection of enhancements, that it became composed one of many top RPGs on Nintendo’s handheld. A masterpiece then and composed value taking half in this day, this became venerable-school Final Story at its top.
Read our Final Story VI Strategy review.
Fire Emblem: The Sacred Stones
The second Fire Emblem game to be given an world liberate–and the eighth game in the sequence in its native Japan–The Sacred Stones became critical for being the final Fire Emblem on the Game Boy Strategy. While it did now not massively shake anything else up in the system–other than some more participant-selection and branching class development–Sacred Stones became composed a reliably polished entry with an fable storyline, strategic gameplay, and shining graphics.
Golden Sun + Golden Sun: The Misplaced Chapter
Regarded as one of gaming’s most underrated RPGs, Golden Sun on the Game Boy Strategy and its successor largely flew beneath the radar after they first arrived. While both games agree with admittedly taxing openings, pushing previous these introductory grinds reveals pure RPG bliss. Visually decadent, memorable on the audio front, and jam-filled with uniquely rich gameplay aspects and a memorable cast, Golden Sun is a fantasy fable for the ages.
Kirby And The Very wonderful Deem
The first time Kirby hovered onto the Game Boy Strategy, it became with a colourful remake of his NES adventures that became warmly-got. For his sophomore effort even supposing, the crimson bubble with adorable attitude had a grander concept in mind that engaging teaming up along with his fellow Kirbies to effect the day. A feature that worked top whilst you occur to and three assorted associates linked up your Game Boy Strategy consoles, Kirby and the Very wonderful Deem is composed a huge Kirby wander that makes spend of its trademark gameplay to craft a stress-free memoir with scrumptious mini-games, puzzles, and even some Metroidvania influences.
Read our Kirby And The Very wonderful Deem review.
The Legend Of Zelda: The Minish Cap
After dabbling with Ocarinas and wind-altering conductor batons, Link’s next wander engaging a talking hat by the name of Ezlo that might per chance presumably shrink him down in dimension and encourage explore the realm of the Minish: bug-sized inhabitants who require some encourage from the hero in green. Minish Cap became your conventional Zelda wander, blending action and puzzles together while Link searched the land for artifacts of energy that might per chance presumably encourage him out on his quest against memorable villains.
It additionally regarded gorgeous on the Game Boy Strategy, with the realm around Link benefitting from the vivid colours and lovable artwork have that outlined the know-how of Wind Waker and would proceed with quite so a lot of entries on the Nintendo DS.
The Legend of Zelda: A Link to the Past and Four Swords
Without reference to the know-how, Nintendo might per chance presumably now not ever fail to capitalize on the nostalgic success of The Legend of Zelda. Years faraway from his NES and SNES days, Link’s arrival on the Game Boy Strategy regarded higher than ever and additionally benefitted from the console’s sound chip to present him more lifestyles in the vocal department. The accurate care for right here even supposing became Four Swords, a multiplayer quest that allowed for up to four associates–who each had to agree with their have separate replica of the sport and a Game Boy Strategy–to hyperlink up and elevate on a multiplayer-completely quest.
It became an ambitious extra, but one which rewarded gamers with a brand new dungeon in A Link to the Past and bragging rights when they carried out it.
Mario Golf: Strategy Tour
Mario Golf: Strategy Tour is the make of game that might per chance per chance well hit a gap-in-one even supposing it did now not agree with Nintendo’s most bankable characters connected to it for label recognition. A automatically incredible wander on golf that provides surprisingly gigantic RPG ingredients to the combine, Mario Golf on the Game Boy Strategy went the extra 18 holes with its extra mini-game modes, multiplayer alternatives, and charming beautiful when it teed off.
Mario Kart: Tidy Circuit
Mario Kart on the Game Boy Strategy might per chance presumably now not be a visual tour de power despite every little thing these years, but the sport composed has charm in the areas that count. It has dozens of tracks to zip around, a solid roster of characters to burn rubber with, and it affords quite so a lot of teach all over assorted teach ranges. It would additionally now not agree with added anything else new to the Mario Kart system when it became first launched, but it completely’s composed a handheld version of Nintendo’s addictive kart-racing sequence that is predictably vivid with its acquainted and stress-free takes on sequence staples.
Read our Mario Kart: Tidy Circuit review.
Mario and Luigi: Giant name Saga
Mario became no stranger to games with an RPG level of curiosity, but Mario and Luigi: Giant name Saga holds a clear diagram in the hearts of followers for its wickedly hilarious sage and bonkers visuals. Automatically even supposing, the sport is an absolute care for thanks to the appears of Luigi, which provides a further layer of stress-free to any combat encounter. The BeanBean Kingdom that gamers explored became whimsical, and the laugh-a-minute antics between Nintendo’s popular brothers made for a uniquely abnormal RPG when it first came out in 2003.
Mario Vs. Donkey Kong
Mario and Donkey Kong’s recent feud became reignited on the Game Boy Strategy, but with a label new twist that seen you alter Mario and the Mini-Mazzas. An fully scrumptious combo of puzzles and platforming action, Mario vs. Donkey Kong managed to re-bottle the lightning magic of the arcade recent for a brand new know-how of avid gamers, kickstarting an completely new sequence of rematches between the plumber and his simian adversary.
Read our Mario Vs Donkey Kong review.
Mega Man Zero 2
Mega Man Zero is truly a wander-off of a wander-off, following in the footsteps of Mega Man X with a game that became, at the time, viciously complicated with some very tough edges. Its first sequel happily smoothed out these more anxious sides of the first game, striking a ideal steadiness between danger and reward while additionally making improvements to on visuals, audio, and replayability. It be every little thing that a sequel must composed be, one which irons out wrinkles and introduces a few suggestions of its have along the methodology, making this explicit chapter in Zero’s journal a cult classic.
Metroid Fusion emerged as a valuable abilities on the Game Boy Strategy, one which took protagonist Samus Aran in new directions along lines of tightly-centered linear storytelling and persistently keen gameplay. No longer like assorted Metroid games, Aran’s wander became fraught with more ache than unparalleled thanks to her Vitality Suit being damaged and modified with a deadly parasite. Continually outmatched but by no manner outgunned, Metroid Fusion centered on bettering its gameplay with atmospheric visuals and sounds, increasing a deadly wander for the hero and a template from which future Metroid games will likely be inspired.
Read our Metroid Fusion review.
Metroid: Zero Mission
The recent Metroid is a mistaken classic, a pioneer in action from the 8-bit model that became correct begging for a just remake. Nintendo’s R&D1 studio took on that teach, updating the NES classic for a brand new target market with recent new visuals that added to the distinctive game’s eerie atmosphere. What of direction made Metroid: Zero Mission one of many top remasters of its time even supposing, became the esteem and care that became utilized to its core mechanics and tweaks to operate a smoother abilities.
If you unlocked the distinctive game as a slyly-hidden extra, these variations of direction stood out, and when blended with the brand new cinematics and extra gameplay express material after the venerable war with Mom Brain, Zero Mission stood big as one of many top Metroid experiences on the Game Boy Strategy.
Read our Metroid: Zero Mission review.
Any Pokemon game following in the footsteps of Pokemon Gold and Silver on the Game Boy Color had its work decrease out for it. Game Freak had raised the bar for sequels with its colossal tour of the Johto diagram, and for Pokemon’s third-know-how debut on the Game Boy Strategy, the developer had its work decrease out for it. While Pokemon Ruby and Sapphire might per chance per chance well additionally now not agree with as considerable accurate estate to explore as its predecessor, it became arguably a superior sequel that extra polished each single ingredient of a venerable Pokemon wander with a good new diagram, dozens of most modern critters to decide on, and a presentation that regarded esteem 1,000,000 Poke-bucks.
With some of the top new Pokemon designs of its time, a wonderfully moist landscape to explore, and extra aspects comparable to stuffing your crew stout of palatable handcrafted sweets, Pokemon Ruby and Sapphire persevered to establish the bar, while the Emerald edition of the sport sophisticated its suggestions accurate into a properly-got greatest hits kit.
Read our Pokemon Ruby review.
Pokemon FireRed and LeafGreen
In what would change accurate into a brand new custom for the Pokemon franchise, the distinctive games of the sequence agree with been completely remade and introduced into the standard know-how of handheld gaming. The major beats of the sage–a trainer keen eight gyms in uncover to indicate their value to the Elite Four and in the break change accurate into a Pokemon master–had been retained, but these remakes additionally contained quite so a lot of aspects that had been supplied in Generation III.
A brand new diagram in the make of the Sevi Islands became added, Group Rocket had a substantial higher role in the sage, and quite so a lot of assorted tweaks beneath the hood made the classic Pokemon games feel esteem a rejuvenated abilities.
Read our Pokemon FireRed and LeafGreen review.
Tidy Mario Strategy 2: Tidy Mario World
Initially an SNES game, Tidy Mario Strategy 2: Tidy Mario World became pure platforming bliss when a tweaked version stomped its methodology onto the Game Boy Strategy. The persistently-lovable Luigi became playable, the visuals agree with been tweaked to leer higher on the handheld console, gameplay readability became a decrease above the distinctive game, and phases now had extra collectibles to glimpse for in the make of Dragon Coins. It would additionally now not agree with added that considerable to the distinctive game, but that is due to there of direction wasn’t rather more that Nintendo might per chance presumably assemble to toughen on an all-time classic.
Tony Hawk’s Legit Skater 2
Extra than two decades after it heel-flipped onto the Game Boy Strategy, Tony Hawk’s Legit Skater 2 is composed a latest-day miracle that has held up brilliantly. Developer Vicarious Visions by some means managed to squeeze your complete addictive attitude of Neversoft’s sensational skateboarding game into an isometric kit of sick flips, instrumental covers of the influential soundtrack, and impressive graphics that by no manner skipped a beat.
Some concessions agree with been evident, but at its core, this version of Birdman’s adventures had your complete appeal and attitude it wished to skate with its bigger brothers on dwelling consoles.
Read our Tony Hawk’s Legit Skater 2 review.
The third game about micro-games starring Wario, Mario’s hilarious doppelganger became in his prime with this outing. A gyro sensor in the cartridge made each digestible micro-game that rather more stress-free to play, providing the signature twisting pleasure that the box artwork delivered. Immaculately supplied with Wario’s new artwork have, the third time became the appeal with this series of quirky games.
Wario Land 4
Within the 2000s, Wario had in the break stepped out of the shadow of Mario and begun forging an id for himself as Nintendo’s mascot for abnormal, great, and wacky games. Wario Land 4 will not be any assorted, as between incredible platforming segments there became a artful selection of bonuses that might per chance presumably be uncovered with a return to each stage. While it might per chance presumably additionally agree with regarded esteem a smaller game originally, Wario Land 4’s modest phases agree with been filled with extra detail, providing substance and class in each.
Read our Wario Land 4 review.
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